3X3 F2L PDF

CFOP stands for Cross, F2L, OLL, PLL (Cross, First 2 Layers, Orientation of Last Layer, Permutation of Last Back to 3×3 Videos 0% COMPLETE 9 LESSONS. Collection of F2L (First Two Layers) CFOP method algorithms. Digital cheat sheet tutorial on how to solve 3x3x3 Rubik’s cube. Solution for 3×3 magic cube and. We have to learn two algorithms which are symmetric to each other. We call them Left and Right algorithms.

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You want a taste of the high-flying, rock and roll lifestyle of the speedcuber. You will have to rely on them in practically every solve until you learn every other OLL and PLL algorithm, which will take you some time and effort.

– CFOP – First 2 Layers (F2L)

Indeed, the whole cross is assembled on the bottom layer instead of the top. The corner piece is paired with the edge piece, and the pair is inserted into the right place.

The definition is a little different depending on the subject or who you are talking to. It takes practise, and the next little section is all about how to be better at F2L. It’s quite an easy step, as it is essentially the same as step 4 from the beginner guidewhich is 3d3 get a cross on the top face.

What’s even better is that these few algorithms are used in the full CFOP method anyway, so we’re not wasting any time!

Introduction Notation Step 1: Even if you understand the basic ideas above, it isn’t always obvious how best to proceed. Wasting time is bad.

Page actions View View source History More. But now you’re hooked. Remember when I said v2l time is bad’? But what is life without a bit of a challenge every now and then. Case 1 Basic Cases. Ignore the algorithm if you are just learning F2L. First, you can just use the above algorithm anyway, which will make some headlights for you to solve as above.

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As you practise ff2l the techniques on this page into your solves, you will learn to recognise the various other OLL and PLL situations, which will help immensely in their memorisation. The important part of F2L is being able to solve each of the pairs without affecting any of the other previously solved pairs.

How To Solve The Second Layer Of The Rubik’s Cube – F2L

Here’s a similar example:. The only pairs that needs both R and F turns are the six ones with the edge unoriented in the slot, if the edge is oriented in 33 slot both ways works. These steps are solved using only one algorithm each. I’m going to show you a slightly different way of approaching the last layer, so that you only need to know a few algorithms instead.

In the diagrams of the cases made with 3x Vandenbergh’s amazing ImageCube scriptonly three sides can be shown, so sometimes, stickers from the edge cubie will be hidden from view. These miscellaneous techniques can help you improve your speed in the step. D2l done at full speed, F2L can be completed in less than 10 seconds!

How To Solve The Second Layer Of The Rubik’s Cube (F2L)

As mentioned above, the sections in this method don’t have to be learned sequentially. Just like the beginner guide, the rest of the last layer isn’t an intuitive thing you can just work out if you can, you and your mega-brain should probably be working for NASA 33×3 something.

But because you’re not a beginner any more, you can be a little clever if you find yourself presented with x33. Case 5 Corner on Top, Edge in Middle. To do this, you need to look for ‘headlights’ – a face where both top layer corners are the same colour presumably named due to their resemblance to the headlights of a car. If you only have one, then which algorithm you use depends on the direction that the other edges need to be cycled. Edge Middle Case 6: However, the second algorithm is much faster to perform, as it is essentially the same few 3s3 performed three times.

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Another way to solve the ‘F2L’ is by building blocks, common during the first two layers of the Petrus method. To this end, the vast majority of the algorithms on this page are comprised of many Rs and Us, as they are easy to perform sorry lefties. SpeedsolvingFMC Previous state: First Two Layers Variants: If you need to swap opposite edges, you can use this algorithm:. F2L Information Proposer s: The moves are based solely on intuition, so algorithms are not required.

Otherwise, they will only confuse you!

Mostly, people learn 1-look PLL before 1-look OLL, as there r2l fewer of them to learn and they are more easily identified. It will greatly reduce the amount of memorization needed. Try to also remember that you probably have two hands. That’s why there’s a big scary table of algorithms lurking on the algorithms pagebut because we’re using our clever 2-look shortcut, you only need to know the following seven. To start with, you will either have only one correct edge or none at all.