Tri-Stat dX is a great system, and I do like the adjustments they made against the standard that BESM set. However, in several areas I feel they either failed to. Super quick: I *think* that BESM is rather similar to a smaller product I enjoy, and shares the major mechanic–the “Tri-Stat” system. However. I was looking at a game over in the PBP forum, talking about these rules. Now, I’ ve got a copy of the Tri-stat and the d20 version, both the Stingy.

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Another alternative that I’ve turned to for non-fantasy games is Fate Core.

I’m sure that others really like it for campaign play. I’m talking about BESM 3e here too. Unfortunately, most of them soon went mad… Actually implanting bioenergy powered devices seemed to unbalance the subjects — a defect the total transformation of the second generation Demon Gods was intended to prevent.

Their ACV can be modified by Combat Skills, like Gun Combat, and any Specializations with a particular weapon to score a better hit against nesm target.

Bear in mind I am speaking of the 3rd edition of BESM, I have heard all sorts of interesting complaints against earlier renditions of the tri-stat system. HuSung FA Session The costs of an Attribute Level depends on what it can do for the character. And it’s more cinematic gameplay, while the battle mechanics of BESM feel like a video game in atat aspects, and are bems unclear in some others. Join Date May Posts 2, Strands of Fate Greetings and salutations.

Tri-Stat dX – Wikipedia

Having a Mind Stat of 6 would cost 12 points, two points staat for the six stat points. Eclipse d20 — The Founders. Depending on the Power Level of the campaign, these die types will be different.

For example, a brawl Scene in a bar would change if the fight is moved out to the parking lot. The bigger the die type used in the game, the more powerful the characters generally are, and achieve Stat Values much higher than the human norm. Critical Hits are inflicted whenever an attack die roll comes up as a 2. Earthworks Federation-Apocalypse Session For me it is hri best Fate system for Fantasy.


Reset Fields Log in. Join Date May Location in the depths of the Earth! When directly challenged by another character or NPC, a player makes Stat and Skill checks as normal, but the results must be greater than the opposition’s results to succeed. All die roll resolutions in Tri-Stat use two polyhedral dice of the same type. A later revised edition of this version was published inwhich, due to errors in the proofing and printing processes, did not contain the full set of revisions in its final published form.

Universal role-playing games Role-playing game systems Canadian role-playing games. Webarchive template wayback links All articles with unsourced statements Articles with unsourced statements from July A character’s level in a Skill determines how well they are at performing it.

Feel free to expand on and use the work on this site, but be sure to give proper credit where it is owed. Many also shift an attribute point — but the exact statistics of characters at this level rarely matter very much. If their Health Points drop to the full negative amount of their Health Points they rti. Epic Spell Conversions, Part V. Often a GM may decide a particular task requires at least one level in a specific Skill, otherwise bes, character cannot perform the task or must do so as an Unskilled Check, where depending on the general familiarity of the situation, the GM adds in or subtracts Modifiers for the action.

If an attribute or disadvantage is replaced, use the replaced version. Results 1 to 10 of For instance, a beam weapon superpower could require a character’s special concentration to maintain, giving an advantage to an enemy force. The attacker automatically hits the target who cannot defend against it.


Tri-Stat dX

Derived Values are determined by mathematical formulas based on the values of the character’s Stats. Certain Attributes can give characters more or fewer Skill Points as they choose. Please help improve this article by adding citations to reliable sources. The Emergence Campaign Weblog exists to easily distribute material for my players, in support of Eclipse: The Renaissance Project Shadowfelons: Damage is then deducted from a character or object’s Health Points.

Use the character tir grid from SoP, there is also an erranta running around with it.

If an attribute or disability is disabled below, it refers to the version in tdi book and not the version that has been remade or revamped. A Scene tti when the specific events and places happen to change in the game. And it’s an extremely versatile system – you can pretty much play any kind of game in it, as long as it’s cinematic rather than gritty and down-to-earth.

Therefore, Staat ask for any advice you may have in deciding between these systems. Defects are the opposite of Attributes, and represent some kind of flaw or weakness in the character. It is frequently referred to by the acronym BESM. This article needs additional citations for verification.

Each Skill is also tied to one or more of the character’s three Stats. Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules. Combat Technique Special Movement. Tri-Stat is simply more flexible.

A typical “action-adventure” would use a 2d6, allowing more heroic characters and unadjusted rolls up to The New World, Part 9: