Living Greyhawk Campaign Sourcebook: “Core Adventures are RPGA Living Greyhawk scenarios that take place in the nonregional areas of the game world: . Generally, Living Greyhawk modules were password-protected. These are not. If you also want the Adventure Record files, e-mail me and I’ll. Given the “regionality” of the campaign, the Living Greyhawk campaign produced five categories of role-playing adventures.
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You will help decide. A decade ago, the land of Geoff was overrun by a horde of giants, ogres, and evil humanoids, its people either slain, enslaved, or driven into exile. It took many years, and many more lives, before his greygawk was finally laid to rest.
However to promote an esprit de corps within each region, Living Greyhawk rules made it more costly in terms of Time Units for a character to participate in adventures outside of its “home region”. Humanoids, undead, and evil minions of a dark goddess plot to destroy their enemies. Touted as the Gem of the Flanaess, it offers excitement and adventure in the form of magic to be learned, deals to be made, and streets to be explored.
Can your adventuring party find the cult’s leader and put a stop to her plans before she puts a stop to you? This module contains large-scale maps, full background information and detailed encounter descriptions for the players and DM.
A one-round adventure for an APL party who are skilled in both diplomacy and swordsmanship. That evening came an urgent summons from the reclusive sorceror Pelltar, whose coucil continued late into the night.
Her ,odules reach out across Oerth, through the Crystalmist mountains, across the embattled human kingdoms, and even reaching the councils of Pomarj and beyond. For years the coastal towns have been burned and looted by the forces of evil.
The power behind the cult is the Old One himself, Iuz the Evil, demonic master of an empire. Find the perilous Lost Caverns of Tsojcanth and you may gain the hidden wealth of the long-dead arch-mage — if you live!
Be warned that tales told have it that this being possesses powers that make him nearly undefeatable! Two years have passed, and all attempts to return the lovers to their parents have failed, though some believe them lost in the enchanted garden beyond the cave. But beware, hundreds of good men and women have been taken by the slavers and have never been seen or heard from again!
Endless Quest Books Systemless Gamebooks. The final number is its release number. Numerous regional series exist. This loathsome place shattered the life of everyone who ventured near. TSR Robert J. Terrified peasants flee their homes, abandoning their farms with no explanation.
Thank you for providing these mods. There has never been any reason to find out. Hours of adventure and excitement lifing between these covers! This grehyawk contains an page adventure booklet, a 48 greyyawk illustration booklet, and a page map and inscription booklet. Shadow of Dread Spiral Summary. These typically are identified only on the cover page of the module, as descriptive text.
The adventure can be played by characters of level But can they do it before everything is destroyed by the dreaded Earth Dragon? Instead of that, I have to give you this. The sinister wizard Acererak took great pains to safeguard his tomb. Rumors flourish, growing wilder with each retelling.
Spring Campaign Documents. Mordenkainen’s Fantastic Adventure is a challenging adventure for high-level play. Every good module must take into account the abilities of the PCs at the level of the module, and with investigative scenarios this is especially true.
Gen Con UK Report. The central conflict was between the United Kingdom of Ahlissa, which was the lawful neutral iron fist in a velvet glove that drove out the Scarlet Brotherhood and annexed the formerly-independent region, and the Idee Volunteers, who were this ragtag bunch of freedom fighters who wanted to kick out the Ahlissans and form a free Idee.
Now, the handsome reward offered for the return of the lovers has tempted you, but who knows what lies loving the Crystal Cave? Some commercially produced adventures published by Wizards of the Coast such as Red Hand of Doom  were selected by the Circle and adapted for play in Living Greyhawk.
The Directing Oligarchs of Greyhawk.
COR – Living Greyhawk Core Adventures | Series | RPGGeek
I have seen a few of them and not been impressed. Someone, or some thingis sending a message to Tristor, and all fear the inevitable – when greyhhawk gruesome murderer claims its first human victim. Sort by Headline – Date. Wake of the Ravager Dark Sun Online: I have started a campaign using the old Liberation of Geoff module that TSR put out many years ago and was wondering if any of the old LG stuff is available?